Resume

R. Bryant Hardwick
445 E. Verdugo Ave.
Apt. K
Burbank, CA 91501
407.919.9646



                                  Advanced:  Autodesk Maya, Pixologic Zbrush, Mental Ray
                                  Intermediate:  Foundry Nuke, Photoshop, After Effects, Python, MEL

  • Experience working with computer graphics for over twelve years
  • Intuitive with art-centric computer programs and workflow
  • Specialization in lighting and advanced texturing techniques including UV Mapping, digital painting, advanced phenomenon shaders and thorough knowledge of renderers
  • Production experience with the following renderers: Mental Ray 3.8+
  • Maintain discipline and composer in stressful work environments


Experience


Nickelodeon Animation Studios – Burbank, CA,  Sept 2011 – Present
“Teenage Mutant Ninja Turtles”
“Lighting and Compositing Artist”

Set to light and composite the new Nickelodeon series, Teenage Mutant Ninja Turtles, using Mental Ray and Nuke and to overall help with the evolution of the later end of the pipeline.


Creative Differences – North Hollywood, CA,  June 2010 – Present
Discovery Channel – “Reign of the Dinosaurs”
“Texture/Shader Artist”

Currently hand painting painting high resolution textures via Zbrush 3.5R3 and Photoshop, building advanced
shaders, lighting, and rendering via Maya's Mental Ray.  Also, ran a small team heading up compositing and color correction.


Merlan Creative – North Hollywood, CA,  June 2010 – July 2010
NBC – In Gail We Trust
“Shading/Lighting/Compositing”

Worked primarily with Maya, Mental Ray, and Nuke developing shaders, lighting, rendering and compositing.


Full Sail University – Winter Park, FL,  Feb 2008 – June 2010
“Lead Studio Artist”

Help with hands on teaching of specific 3D/editing/compositing packages, teaching of principles of editing and 3D camera work. Run DRC labs for our Film and Game Art Tracks, critique student demo reel compositions, troubleshoot Mental Ray issues and help run render farm, and generally participate in the workings and future direction of the class.


Education


Full Sail University – Winter Park, FL
Nov 2004 – June 2007
“Bachelor of Science in Computer Animation”
  • Focus in Lighting, Texturing, and Rendering
  • Secondary focus in dynamic animation: cloth and fur
  • Recipient of a Course Director’s Award for 2D Animation